Melbourne Star

Interactive Fireworks

Activating a little more twinkle at night to a daytime shopping district

Given a giant canvas on the side of the building and using the wonder and personality of Melbourne Star as a source of inspiration - I drew on subjects of dreams and imaginations to create a fantasy land above the clouds that could evolve throughout the year.

The first task was to proof the idea. Was this any fun?

Using a Kinect and Eness' software, Pixile, would it be an fun to dance in front of a screen emitting particles? What if you could make fireworks by waving your hands in the air?

Flexibility

Being a permanent installation, it was really important that this installation could evolve and be customised over the year. This was considered at the beginning and built purposefully. The main character image can be swapped out, colours can be customised and triggered/timed videos can be activated. Christmas, Australia Day and Chinese New Year... there could be fireworks in the sky and on the ground at Melbourne Star.

Fun for all ages

The outcome (sorry about the terrible footage - I will update it when I can) was a family fun installation where visitors could step into the StarZone after dark, wave their arms and create fireworks. Jumping, dancing, running side to side, it was not only a hit with the kids but an unexpected hit with the adults!

I feel so lucky to have been afforded the opportunities to be inspired by the artists, designers and developers that make crazy and beautiful things with code. I'm passionate about building these communities locally.

Communities

  • Media Lab Melbourne: Committee member
  • Creative Technology meetup: Organiser
  • Codelikeagirl: Ambassador

Talks + Workshops

  • 2018 | City of Melbourne + MLM: DIY Monsters(Coming soon)
  • 2018 | Melbourne Design Week + MLM: Generative Patterns(Coming soon)
  • 2017 | Digital Designers Toolbox: Cultural accessibility
  • 2017 | OpenLAB: Cultural accessibility and generative art
  • 2017 | Creative Tech Melb meetup: Building a Dance Machine
  • 2017 | General Assembly: Creative Technology Panel
  • 2016 | Melbourne International Film Festival: Code in the Cinema
  • 2016 | Codelikeagirl: Code + Art
  • 2016 | Redbubble Creative Talks: How to reach your audience
  • 2015 | Melbourne Design Week: Design Hub Showcase
  • 2015 | Pixel Awards: Finalist(The Amazing Race and John West)
  • 2015 | AIMIA: Highly Commended - Best Smartphone or Tablet Application(Schweppes)
  • 2014 | Melbourne Design Awards: Gold - Branded Experience(Deakin Uni)